The role of mimicry in the development of social communication
Children learn from interacting with others, especially their parents. For example, reproducing the emotions that others express is part of that.
Read More arrow_forwardThe research team of Philip Furley used facial expression analysis to predict dart player’s performance.
In several blog posts that I’ve written, an important topic is communication. Let me highlight a few sentences from those posts to illustrate that:
Communicating is a natural behavior and everyone shows this behavior. One cannot not communicate, we exchange information with each other almost continuously.
We distinguish verbal communication, which involves communicating with words, and non-verbal communication, which involves communicating with body language. The latter includes facial, vocal, and postural expressions, as well as touch, proximity, and gaze. We use non-verbal communication to inform other people how we feel and are likely to behave.
It is very useful to know in advance how someone is going to behave. An important cue for this appears to be non-verbal behavior. This can be very convenient when you are playing games, for example. You would then be able to see what the opponent's next move would be. Unless, of course, someone shows a good poker face.
Suppose a darts player is ready to throw a dart while showing a smile on his face. Would he hit the attempted number of points as opposed to missing the shot if he looked grumpy? Research has been done to figure this out.
The team of Philip Furley wanted to find out whether it is possible to determine differences in non-verbal behavior as a function of good and poor performance. For this, they used thin-slices rating.
Thin slicing describes the ability to find patterns in events based on only “thin slices”, or narrow windows, of experience. In just a fraction of a second, observers make inferences about the state, characteristics, or details of an individual or situation with minimal amounts of information [source].
Instead of lengthy video clips, the researchers used brief clips with an average duration of only 4 seconds. This way, they captured the very first impression.
For the study, observers watched televised video recordings of the first two rounds of the 2017 PDC World Darts Championship. Two performance categories for each dart player were screened:
All video clips were analyzed with FaceReader. The intensities of Action Units, emotional facial expressions, valence and arousal were measured.
Besides, the preparation time of the three individual darts that make up a throw were computed. The starting point of every video was determined as the first frame in which the player made a clear upwards movement with the to-be-thrown dart in his throwing hand.
A throwing sequence ending point was determined as the last frame before the dart left the hand. All three pre-performance throwing sequences of a throw were merged together to one video clip.
FREE WHITE PAPER
Download the free FaceReader methodology note to learn more about facial expression analysis theory.
The observers were asked after each shown video clip to estimate the score of the throw (all three darts together as this is how it is scored in competition) based on the pre-performance non-verbal behavior of the dart player.
Therefore, a digital slider bar was available with a 180 points scale, where the left pole represented 0 points (the poorest possible performance) and the right pole represented 180 points (highest possible performance).
The research team found that observers were able to correctly differentiate high and low performance of individual dart players based on short glimpses of preparatory non-verbal behavior. Besides, the pre-performance preparation time, the expressions neutral and sad, as well as arousal correlated to subsequent performance. From all these cues, the performance of a professional dart player can be derived.
However, the researchers mention that all of these correlations are small and only explain small proportions of variance. Also, they were limited to the use of broadcasted footage for television, which might not show all the pre-preparation time the dart player actually took.
It can be interesting for applied research to investigate the possibility if athletes can deliberately use certain facial expression to create favorable impressions in observers like opponents or spectators.
Children learn from interacting with others, especially their parents. For example, reproducing the emotions that others express is part of that.
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Although children tend to spend more time indoor in sitting activities, they need feelings of exhilaration for behavioral development. Researchers investigated how risky play behavior can be encouraged.
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Many people are fascinated by human behavior. Why do we act the way we do? How is our behavior influenced, or measured? And why is behavioral change so difficult?
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