EthoVision XT 19 - Technical Specs Rodent - Analyze Data - Dependent Variables
Last updated: Jul 30, 2026
Analyze Data - Dependent Variables
Standard Available Output Variables
- Velocity – Distance traveled by the body point per unit of time.
- Distance Moved – The distance traveled by a body point from the previous sample to the current one.
- In Zone – A discrete variable with two possible states, 'in zone' and 'not in zone', depending on whether the body point is within a specific zone (or group of zones).
- Acceleration – The rate of change of velocity of the body point over time, indicating how quickly it is speeding up or slowing down.
- Acceleration State – A categorization of the acceleration behavior, typically defined by thresholds: 'accelerating', 'decelerating', or 'constant speed'.
- Distance to Zone – The shortest distance between a body point and the border of a specific zone (or group of zones).
- Distance to Point – The shortest distance between a body point and a particular point of interest. (Centers of arenas and zones are automatically defined as points.)
- Zone Transitions – The number of times an animal moves between a user-defined sequence of zones (2 or more).
- Zone Alternations – The number of times an animal visits a user-defined number of zones consecutively (typically used in Y-maze experiments).
- Target Visits and Errors – Number of errors and successes in e.g. Barnes maze target zone or baited arm in radial maze.
- Heading to Point – Direction of movement of a body point between one sample and the previous, relative to a user-defined point. This indicates to what degree the animal moves towards the point, regardless of whether the animal faces the point.
- Heading – Direction of movement of a body point between one sample and the previous, relative to a line parallel to the x-axis in the coordinate system.
- Turn Angle (Relative and Absolute) – The change in moving direction of a body point between one sample and the previous. Relative turn angle takes the direction of turning into account (clockwise or anti-clockwise), whereas absolute turn angle does not.
- Angular Velocity (Relative and Absolute) – The change in moving direction of a body point per unit of time. Relative angular velocity takes the direction of turning into account.
- Meander – The change in moving direction of a body point, relative to the distance moved. It is a measure of the tortuosity of a trajectory. Relative meander takes the direction of turning into account.
- Movement – A discrete variable with two possible states, 'moving' and 'not moving', indicating whether the spatial movement of a body point is within user-definable speed thresholds.
- Mobility State – A discrete variable with three possible states, 'highly mobile', 'mobile', and 'immobile', indicating the percentage of change in the animal's surface area between consecutive samples, with user-definable thresholds.
- Mobility – Calculates the mobility for which the complete area detected as animal is changing, even if the center point remains at the same place.
- Rotation – The number of clockwise and/or counter-clockwise rotations made by the animal, in which the definition of a rotation can be freely chosen (for instance turning 360°, 180°, or 90°).
- Activity State – The duration of levels of activity within the arena boundaries. It calculates four levels of activity (high, active, moderately active and inactive) based on user definable thresholds.
- Activity – The percentage of activity within the arena boundaries.
- Manually Scored Events – Behaviors that were scored manually.
- Free Interval – For custom analysis of interval duration, cumulative durations, etc.
- Body Elongation State – A discrete variable with three possible states, 'stretched', 'normal', and 'contracted', indicating the elongation percentage of the animal's body, with user definable thresholds.
- Body Elongation – This parameter indicates the elongation percentage of the animal's body per user defined averaging interval.
- Head Directed to Zone – The duration the animal's head is directed towards a specific zone or a circular area around a point.
- Body Angle State – The body angle of the animal over a user-defined interval with output in four states: 'Straight', 'Bent', 'Bent Clockwise' and 'Bent Counterclockwise'.
- Body Angle – The body angle of the animal (relative or absolute) per sample point.
Multiple Body Points
- Head Direction – The smallest angle formed by the direction that the nose point is pointing towards in a certain sample, relative to a line parallel to the x-axis.
Social Interaction
- Distance Between Subjects – The distance between a body point of one animal and a body point of another animal.
- Body Contact – Contact between the bodies of two animals (not related to body points, but to the whole detected area of the animal's body).
- Proximity – A discrete variable with two possible states, 'in proximity' and 'not in proximity', indicating whether an animal is within the proximity of another animal, with user-definable thresholds.
- Relative Movement – Discrete variable describing the animal's movement relative to another animal with four possible states: 'moving to', 'moving from', 'no relative movement', and 'no interaction'. The maximum interaction distance is user-definable.
- Net Weighted Movement – The signed, distance-weighted change in distance between two subjects from one sample to the next.
- Weighted Movement From – The distance-weighted change in distance between subjects, when an animal (actor) is moving away from another animal (receiver).
- Weighted Movement To – The distance-weighted change in distance between subjects, when an animal (actor) moves towards another animal (receiver).
- Social Contact [NEW] – Detected when the nose point of the subject (actor) is near a conspecific (receiver) and the actor's center-nose vector is oriented toward the receiver's body points by less than the specified angle.
- Approach [NEW] – Detected when the subject (actor) moves toward a conspecific (receiver) within the specified distance, the angle between the actor's center-nose vector and the receiver's center point is less than specified, and the receiver moves at a velocity lower than specified.
- Following [NEW] – Detected when the subject (actor) follows a conspecific (receiver) within the specified distance, the actor's nose is oriented towards the receiver's center point within the specified angle, and both animals move faster than specified.
- Leaving [NEW] – Detected when the subject (actor) moves away from a conspecific (receiver) within the specified distance, the angle between the actor's center-nose vector and the receiver's center point exceeds the specified threshold.
Source: EthoVision XT 19 Technical Specifications - Rodent, Noldus Information Technology